Design Stories

Design Stories

Design Stories featuring great design, architecture, fashion, graphics and innovation from across the globe.

 

The Book That Grew

This one-of-a-kind book contains 10 tangible lessons and 10 pieces of practical advice designed to help maximize sustainability and increase profitability. These 10 steps enable farmers to achieve a 'perfect' 10 rotations of grass grazing per year, and produce 10 tons of grass per hectare – a truly powerful number that will massively improve the sustainability of even the most efficient farm.

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Venous

Venous Materials project envisions a new way to design dynamic tangible interactions using fluidic Interfaces. It is a new type of interactive material that is inspired by veins systems in nature and throughout the human body. When the user applies pressure or motion to the material, it dynamically displays geometric patterns and colors. The different patterns are displays that function as tangible sensors, to animate dynamic graphics, to create responsive objects for learning activities, and to visualize body movement and balance.

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Silicon

This is a semi automatic precise infusion solution dosing system that controls flow rate and time of intravenous medication. The simple mechanical timers and flow rate valves above and below iv dosing tube can be used to improve medical problems caused by medical staff control of flow rate and time of medication.

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Easysulin

Easysulin is an insulin injection pen specifically designed for children, which can effectively solve the health problems caused by repetitive injection of insulin in the same site. By using a tape measure, is positioned on patient's umbilicus, effectively avoiding the area around the umbilicus that is not supposed to get injection. It can be pulled out for certain distances and angles based on how many days or time of injection, helps to remember whether to inject insulin on time.

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Funaging

FunAging is an educational service offering classes of smartphone apps to accompany and empower the elderly. FunAging disseminates the class information with the elderly via Line, a widely used social app in Taiwan among the elderly. However, many elderly have difficulties in registering classes via Line as its interface is not elderly-friendly. This project employs senior-centered service design thinking to enhance the class registration process. A set of systematic design diagnosis clarifies the UX issues, with insightful design deliverables, to make the service more fluent and effective.

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Nera Asimmetrica

The Nera Asimmetrica is meant to be a tribute to the past projected into the future. A starting point for a new type of concept hypercar. Old solutions meet with new devices and technologies, harmonizing into sinuous forms and extraordinary performance that give to the driver a riding experience not only intimate but also thrilling. Having the liberty to choose which type of traction to use in this hybrid vehicle give to the driver a sense of total control. The past has been homaged by creating something special, that breaks the patterns for the future generations.

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